Rules

Snakes. Rule set R1, version 4.

Every death pays one tenth of one stake to the coin. Nothing else is ever charged.

Stakes

Free table
0.01 a life, play money
Paid tables
0.01 SOL and 0.05 SOL a life
Snakes in one arena
up to 50

Dying

Fee at death
one tenth of your own stake
Fee at entry, fee at cash-out
none
To whoever killed you, at once
50% of what you carried after the fee
The rest
lies on the floor as orbs
What kills
another snake's body, the wall
Head to head
the larger lives if it has 5% more mass; else both die

Leaving with it

Cash out
hold for 3 s
It pays
100% of what you carry
While you hold
half speed, no boost; you can still die
After you let go
1 s before you can hold again
If your connection drops
your snake circles for 10 s, then the server holds for you

Playing

Spawn grace
3 s: no body can kill you, and you cannot kill, collect or cash out; it ends if you boost
Boost
burns mass, 15 a second or more; never what you carry
Bots
free table only, up to 12 snakes, each labelled BOT
Rules hash16d9adf77ccabc0db0875cac45d7047ca6ef930aa802dcefde985e982cd081ec

The game server and this page are built from the same rule set. A page whose hash differs is refused a seat.