Rules
Snakes. Rule set R1, version 4.
Every death pays one tenth of one stake to the coin. Nothing else is ever charged.
Stakes
- Free table
- 0.01 a life, play money
- Paid tables
- 0.01 SOL and 0.05 SOL a life
- Snakes in one arena
- up to 50
Dying
- Fee at death
- one tenth of your own stake
- Fee at entry, fee at cash-out
- none
- To whoever killed you, at once
- 50% of what you carried after the fee
- The rest
- lies on the floor as orbs
- What kills
- another snake's body, the wall
- Head to head
- the larger lives if it has 5% more mass; else both die
Leaving with it
- Cash out
- hold for 3 s
- It pays
- 100% of what you carry
- While you hold
- half speed, no boost; you can still die
- After you let go
- 1 s before you can hold again
- If your connection drops
- your snake circles for 10 s, then the server holds for you
Playing
- Spawn grace
- 3 s: no body can kill you, and you cannot kill, collect or cash out; it ends if you boost
- Boost
- burns mass, 15 a second or more; never what you carry
- Bots
- free table only, up to 12 snakes, each labelled BOT
Rules hash
16d9adf77ccabc0db0875cac45d7047ca6ef930aa802dcefde985e982cd081ecThe game server and this page are built from the same rule set. A page whose hash differs is refused a seat.